using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using DG.Tweening;

public class BQGSHOW : MonoBehaviour
{
    public Image[] img;
    public void B0()
    {
        for (int i = 0; i < img.Length; i++)
        {
            img[i].transform.DOScale(new Vector3(0, 0, 0), 0.5f);
        }
    }
    public void B(int i)
    {
        Sequence sequence = DOTween.Sequence();
        B0();
        sequence.AppendInterval(1);
        sequence.Append(img[i].transform.DOScale(new Vector3(1, 1, 1), 1));
    }
}
